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नीचे दिए हुए लिंक के सहारे आप सिलेबस की पीडीएफ फाइल डाउनलोड कर सकते हैं
ಮಲ್ಟಿಮೀಡಿಯಾ ಅನಿಮೇಷನ್ ಮತ್ತು ವಿಶೇಷ ಪರಿಣಾಮಗಳು

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Multimedia Animation & Special Effect

Multimedia Animation & Special Effect

Trade

  • Multimedia, Animation & Special Effects

    Multimedia, Animation & Special Effects [Duration:1 year, NSQF Level-4]:

    Course Content: In this course the trainee learns about safety and environment, use of fire extinguishers. They learn about computer peripherals, Windows interface and its related software installation process. Trainees will work with MS Office package for basic knowledge of computer. Trainees will work with Photography like Adobe Photoshop to edit image, retouch and fixing image using color, filter and for digital painting. They also learn and experience with application software with Adobe Photoshop illustrator for advance editing and graphic design. In this semester the trainees also learn Videography to practice the craft of film making, video streaming with advance features of camera. At the end of this semester trainees can go on industrial visit or projects specified in the syllabus. The trainee also learns to browse internet, load/download video streaming and secure data from different cyber-attack. They will work with Adobe Premier for video editing, mixing audio, text, image and video. Trainees will work with Adobe after effect to add special effect and compositing on video. They will work with Flash to create 2D animation, graphic illustration and compositing sound animation. . The trainees will learn and experience in 3Ds Max to create 3D architectural Design, 3D modeling and texturing. Finally the trainees will work with Maya to create 3D animation, 3D modeling, Texturing, Rigging, Lighting, Rendering artist. At the end of this semester trainees can go on industrial visit or projects specified in the syllabus.

    Skills Acquired: Multi Media Artist and Animator/Animator: Multi-Media Artists and Animators create special effects, animation, or other visual images using film, video, computers, or other electronic tools and media for use in products or creations, such as computer games, movies, music videos, and commercials. Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters. Assemble, typeset, scan and produce digital camera-ready art or film negatives and printer's proofs. Convert real objects to animated objects through modeling, using techniques such as optical scanning. Create and install special effects as required by the script, mixing chemicals and fabricating needed parts from wood, metal, plaster, and clay. Create basic designs, drawings, and illustrations for product labels, cartoons, direct mail, or television. Create pen-and-paper images to be scanned, edited, coloured, textured or animated by computer. Create two dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modellingprogrammes. Design complex graphics and animation, using independent judgment, creativity, and computer equipment. Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters and slide shows

    Cameraman, Animation: Cameraman (Animation) operates special camera to make animated cartoon motion picture film. Discusses with Director and Producer, (Film) and renders advise about camera movements and feasibility of variety of shot; envisages in script and chart and suggests alternatives wherever necessary. Receives animation charts and drawings. Sets and adjusts camera and lighting exposure appropriate to type of film used and mood and effect to be emphasized. Installs frame on camera table for exposure and positions overhead camera suspended securely over frame. Shoots frame by frame in a predetermined sequence and regulates exposure and aperture to obtain special effect such as fade out or fade in. Instructs Laboratory Technicians about method of processing of films, which need special treatment for effective development of striking feature of certain shots.

    Options for employment: Work with of Newspaper/Advertising agencies and News Channels. Work with Event management companies.

    Options for self-employment / Entrepreneurship Development: Start own business doing News Reporting/Writing and Editing, Operate Lighting and Sound consoles, Operate Digital Still and Movie Cameras, Carry out Audio/Video recording and editing, Make Audio and Video CD’s, Films etc.


    ITI trade Multimedia, Animation & Special Effects is powered by NCVT.  ITI trade Multimedia, Animation & Special Effects  is a job oriented trade ITI trade Multimedia, Animation & Special Effects is suitable for government job and private job. This ITI trade Multimedia, Animation & Special Effects is very powerful for self-empowerment. This ITI trade Multimedia, Animation & Special Effects is perfectly design to fulfill industrial requirement of Indian Industries as well as International industries.

    On successful completion of this course, the candidates shall be gainfully employed as:

    • Multimedia Artist and Animator
    • Cameraman and Animation
    • Graphic Designer
    • Web Designer
    • Rigging Artist
    • Rendering Artist
    • VFX Editor
    • Roto Artist
    • Self Employment etc

    Trades Summery: 

    • (i) Computer basics and perform installation, customization of Operating System, related software in a computer for Multimedia purpose.
    • (ii) Safe handling of Multimedia devices Video Camera, Digital Camera, Microphone, Webcam and basics of Digital Photography, Video Recording and data transfer.
    • (iii) Photo editing and apply special effects by using Adobe Photoshop and Adobe Illustrator.
    • (iv) Web browsing, Video streaming, uploading and downloading of video, audio, image on internet and secure information from cyber attacks.
    • (v) Video editing and apply special effects by using Adobe Premier and Adobe After Effect.
    • (vi) Creation of Graphics Animation and sound effect by using Flash and Maya, 3Ds Max.
    • (vii) Apply safe working practices.
    • (viii) Comply environment regulation and housekeeping.
    • (ix) Work in a team, understand and practice soft skills, technical English to communicate with required clarity.
    • (x) Understand and explain the concept in productivity, quality tools, and labour welfare legislation and apply such in day to day work to improve productivity & quality.
    • (xi) Explain energy conservation, global warming and pollution and contribute in day to day work by optimally using available resources.
    • (xii) Explain personnel finance, entrepreneurship and manage/organize related task in day to day work for personal & societal growth.

Trade Type

Revised
Revised in 2013 Year

Schemes for Training

  • CTS

    CRAFTSMEN TRAINING SCHEME(CTS)

    The Craftsmen Training Scheme (CTS) was introduced by the Government of India in year 1950 to ensure a steady flow of skilled workers in different trades for the domestic industry, to raise quantitatively and qualitatively the industrial production by systematic training, to reduce unemployment among the educated youth by providing them employable skills, to cultivate and nurture a technical and industrial attitude in the minds of younger generation. The Scheme is the most important in the field of Vocational Training, has been shaping craftsmen to meet the existing as well as future manpower need, through the vast network of ITIs spread over various States / Union Territories in the country. The day-to-day administration of ITIs under the Craftsmen Training Scheme was transferred to the State Governments/ Union Territory administrations with effect from the year 1956. From 1st April 1969, the financial control of the Industrial Training Institutes in the States as well as in the Union Territories was transferred to the respective State Governments / Union Territory. The financial assistance was granted to them in the form of bulk grant in consultation with the erstwhile Planning Commission and the Ministry of Finance.

    Vocational Training is a concurrent subject of both Central and State Governments. The development of training schemes at National level, the evolution of policy, laying of training standard, norms, conducting of examinations, certification, etc. are the responsibilities of the central government, whereas, day to day administration including an admission in ITIs rests with the respective State Governments / UTs.

    Presently, training courses under the Craftsmen Training Scheme are being offered through a network of 15,042 ITIs (Govt. 2,738 + Private 12,304) located all over the country with total trainees enrolled 22.82 lakhs (in the trades of 1 year and 2 year durations) on NCVTMIS portal with an objective to provide skilled workforce to the industry in 138 NSQF compliant trades.

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नीचे दिए हुए लिंक के सहारे आप सिलेबस की पीडीएफ फाइल डाउनलोड कर सकते हैं
ಮಲ್ಟಿಮೀಡಿಯಾ ಅನಿಮೇಷನ್ ಮತ್ತು ವಿಶೇಷ ಪರಿಣಾಮಗಳು